it actually works, fuck me
[ga4php.git] / authserver / lib / authClient.php
index 62419bd..81143ae 100644 (file)
@@ -4,292 +4,186 @@ require_once("lib.php");
 
 class GAAuthClient {
        
-       function setUserToken($username, $token) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
+       // this functiuon will now act as our generic send/recieve client funciton
+       // im doing this because im going to move from ipc messaging to a tcp connection
+       // shortly and i want to encapsulate the send/receive behaviour
+       // things we need to add here are:
+       // 1) a way of saying "more data coming" cause getusers wont fit into one message
+       // 2) timeouts and locking
+       
+       // io think this function should now "work" more or less as is
+       function sendReceive($message_type, $message) {
+               // yeah... this is totally gunna work
+               global $TCP_PORT_NUMBER;
                
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
+               $socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
+               $res = socket_connect($socket, "127.0.0.1", $TCP_PORT_NUMBER);
+               if(!$res) {
+                       socket_close($socket);
                        return false;
                }
-               // TODO we need to setup a client queue sem lock here
                
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
+               $msg["type"] = $message_type;
+               $msg["data"] = $message;
                
-               $message["username"] = $username;
-               $message["tokenstring"] = $token;
+               $datacomp = base64_encode(serialize($msg));
+               $tosend = "AC:$datacomp:EOD";
                
-               msg_send($sr_queue, MSG_SET_USER_TOKEN, $message, true, true, $msg_err);
+               socket_send($socket, $tosend, strlen($tosend), 0);
                
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-               return $msg;            
-       }
-       
-       function setUserPass($username, $password) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
+               // get up to one meg of data - this is bad... i can feel this function
+               // hurting alot
+               // TODO FIX THIS - its garbage code... im not really sure how to handle this really
+               // we need to read back as AS:data:EOD - i think it now does.. i hope, tho we need
+               // timeouts now.
+               $recvd = "";
+               $continue = true;
+               while($continue) {
+                       $size = socket_recv($socket, $recvd_a, 1024, 0);
+                       $recvd .= $recvd_a;
+                       if(preg_match("/.*\:EOD$/", $recvd)) {
+                               // we have a full string... break out
+                               $continue = false;
+                               break;
+                       }
+               }
                
                
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
+               // first check we got something that makes sense
+               if(preg_match("/^AS:.*:EOD/", $recvd) < 1) {
+                       socket_close($socket);
+                       // we have a problem jim
                        return false;
                }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
+               
+               $xps = explode(":", $recvd);
+               
+               $component =  unserialize(base64_decode($xps[1]));
+               
+               if($component["type"] != $message_type) {
+                       // we have a problem jim
+                       socket_close($socket);
                        return false;
                }
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
-
-               $message["username"] = $username;
-               $message["password"] = $password;
                
-               msg_send($sr_queue, MSG_SET_USER_PASSWORD, $message, true, true, $msg_err);
+               socket_close($socket);
                
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-
-               return $msg;
+               return $component["data"];
        }
        
-       function getOtkID($username) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               // TODO we need to setup a client queue sem lock here
+       function addRadiusClient($clientname, $clientip, $clientsecret, $clientdesc) {
+       
+               $message["clientname"] = $clientname;
+               $message["clientsecret"] = $clientsecret;
+               $message["clientip"] = $clientip;
+               $message["clientdescription"] = $clientdesc;
                
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
+               return $this->sendReceive(MSG_ADD_RADIUS_CLIENT, $message);
+       }
 
-               $message["username"] = $username;
-               msg_send($sr_queue, MSG_GET_OTK_ID, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
+       function deleteRadiusClient($clientname) {
+               $message["clientname"] = $clientname;
                
-               return $msg;
+               return $this->sendReceive(MSG_REMOVE_RADIUS_CLIENT, $message);
                
        }
        
-       function getOtkPng($username, $otk) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
+       function getRadiusClients() {
+               return $this->sendReceive(MSG_GET_RADIUS_CLIENTS, "");
+       }
+       
+       
+       function syncUserToken($username, $tokenone, $tokentwo) {
+               $message["username"] = $username;
+               $message["tokenone"] = $tokenone;
+               $message["tokentwo"] = $tokentwo;
 
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
+               return $this->sendReceive(MSG_SYNC_TOKEN, $messgae);
+       }
+       
+       function getUserTokenType($username) {
+               $message["username"] = $username;
 
-               $message["otk"] = $otk;
+               return $this->sendReceive(MSG_GET_TOKEN_TYPE, $message);                
+       }
+       
+       function setUserToken($username, $token) {
                $message["username"] = $username;
-               error_log("sending message, $otk");
-               msg_send($sr_queue, MSG_GET_OTK_PNG, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-               
-               return $msg;
+               $message["tokenstring"] = $token;
                
+               return $this->sendReceive(MSG_GET_USER_TOKEN, $message);                
        }
        
-       function authUserPass($username, $password) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
+       function setUserPass($username, $password) {
+               $message["username"] = $username;
+               $message["password"] = $password;
                
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
+               return $this->sendReceive(MSG_SET_USER_PASSWORD, $message);
+       }
+       
+       function getOtkID($username) {
+               $message["username"] = $username;
 
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
+               return $this->sendReceive(MSG_GET_OTK_ID, $message);
+       }
+       
+       function getOtkPng($username, $otk) {
+               $message["otk"] = $otk;
+               $message["username"] = $username;
 
+               return $this->sendReceive(MSG_GET_OTK_PNG, $message);
+       }
+       
+       function authUserPass($username, $password) {
                $message["username"] = $username;
                $message["password"] = $password;
                
-               msg_send($sr_queue, MSG_AUTH_USER_PASSWORD, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-               return $msg;            
+               return $this->sendReceive(MSG_AUTH_USER_PASSWORD, $message);            
        }
        
        function deleteUser($username) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
-
                $message["username"] = $username;
                
-               msg_send($sr_queue, MSG_DELETE_USER, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-               
-               return $msg;
-               
+               return $this->sendReceive(MSG_DELETE_USER, $message);
        }
        
        function setUserRealName($username, $realname) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
-
                $message["username"] = $username;
                $message["realname"] = $realname;
                
-               msg_send($sr_queue, MSG_SET_USER_REALNAME, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-               return $msg;            
+               return $this->sendReceive(MSG_SET_USER_REALNAME, $message);             
        }
        
        function getUsers() {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
-               
-               msg_send($sr_queue, MSG_GET_USERS, "", true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 524288, $msg);
-               
-               return $msg;
+               return $this->sendReceive(MSG_GET_USERS, "");
        }
        
        function authUserToken($username, $passcode) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
-               
-               
                $message["username"] = $username;
                $message["passcode"] = $passcode;
                
-               msg_send($sr_queue, MSG_AUTH_USER_TOKEN, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
+               return $this->sendReceive(MSG_AUTH_USER_TOKEN, $message);
+       }
+       
+       function deleteUserToken($username) {
+               $message["username"] = $username;
                
-               return $msg;
+               return $this->sendReceive(MSG_DELETE_USER_TOKEN, $message);
        }
        
        function addUser($username, $tokentype="", $hexkey="") {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
-               
-               
                $message["username"] = $username;
                if($tokentype!="") $message["tokentype"] = $tokentype;
                if($hexkey!="") $message["hexkey"] = $hexkey;
                
-               msg_send($sr_queue, MSG_ADD_USER_TOKEN, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-               
-               return $msg;
+               return $this->sendReceive(MSG_ADD_USER_TOKEN, $message);
        }
 
        function setUserTokenType($username, $tokentype) {
-               global $MSG_QUEUE_KEY_ID_SERVER, $MSG_QUEUE_KEY_ID_CLIENT;
-               
-               
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_SERVER)) {
-                       return false;
-               }
-
-               if(!msg_queue_exists($MSG_QUEUE_KEY_ID_CLIENT)) {
-                       return false;
-               }
-               
-               // TODO we need to setup a client queue sem lock here
-               
-               $cl_queue = msg_get_queue($MSG_QUEUE_KEY_ID_CLIENT);
-               $sr_queue = msg_get_queue($MSG_QUEUE_KEY_ID_SERVER);
-               
-               
-               
                $message["username"] = $username;
                $message["tokentype"] = $tokentype;
                
-               msg_send($sr_queue, MSG_SET_USER_TOKEN_TYPE, $message, true, true, $msg_err);
-               
-               msg_receive($cl_queue, 0, $msg_type, 16384, $msg);
-               
-               return $msg;
-               
+               return $this->sendReceive(MSG_SET_USER_TOKEN_TYPE, $message);
        }
 }